Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Entertainer (Performer). |
2 |
26 |
Find Ancient Technology. |
2 |
29 |
Promoted to Entertainer (Performer) rank 1. |
3 |
29 |
Continued as Entertainer (Performer). |
3 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Thurman Gibb far from home. |
4 |
33 |
Continued as Entertainer (Performer). |
4 |
34 |
One of Thurman Gibb's pieces of art is stolen, and the investigation brings Thurman Gibb into the criminal underworld. |
4 |
37 |
Promoted to Entertainer (Performer) rank 2. |
5 |
37 |
Continued as Entertainer (Performer). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Continued as Entertainer (Performer). |
6 |
43 |
Good fortune |
7 |
45 |
Continued as Entertainer (Performer). |
7 |
46 |
Gain a patron in the arts. Gain an Ally |
7 |
49 |
Promoted to Entertainer (Performer) rank 3. |