Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Tony Head's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Tony Head's Contacts or Allies betrays Tony Head, ending Tony Head's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Army (Army Support) with the new title Private. |
4 |
29 |
Surrounded and outnumbered by the enemy, Tony Head hold out until relief arrives. |
5 |
32 |
Continued as Army (Army Support). |
5 |
35 |
Given a special assignment or duty in Tony Head's unit. |
6 |
36 |
Voluntarily left Army Support |
6 |
36 |
Returned to Drifter (Barbarian). |
6 |
40 |
Offered job by a patron. Now owe him a favor. |
7 |
40 |
Failed to qualify for Star Marine (Marine). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
43 |
Find valuable salvage. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Betrayed by a friend. One of Tony Head's Contacts or Allies betrays Tony Head, ending Tony Head's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Tony Head retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |