Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Tristan Crowle is rewarded for Tristan Crowle's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Tristan Crowle befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
29 |
A prank goes horribly wrong. Gain an Enemy |
3 |
29 |
Dropped out of the merchant academy. |
4 |
29 |
Voluntarily left Colonist |
4 |
29 |
Failed to qualify for Marine Support (Marine). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
Tristan Crowle do not know what happened to Tristan Crowle. There is a gap in Tristan Crowle's memory. |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
Refuse to abuse Tristan Crowle's position for profit. |
5 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
41 |
Commanding officer takes an interest in Tristan Crowle's career. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
43 |
Gained a contact. |
7 |
45 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
45 |
Voluntarily left Line/Crew |
8 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
45 |
Switched to Drifter (Scavenger). |
8 |
48 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |