Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Risk Valentine Ruth's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Valentine Ruth join a gambling circle on board. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
42 |
Someone more charismatic but less devout than Valentine Ruth has become Valentine Ruth's superior. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
46 |
Opponents of Valentine Ruth's belief system ambush Valentine Ruth. |
7 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Failed to qualify for Corporate Agent (Agent). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Accused of a crime |