Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Verner Miles's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Encounter a Psionic institute. |
2 |
22 |
Tested for psionic powers |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
24 |
Gain a mentor. |
4 |
27 |
Continued as Psion (Psi-Warrrior). |
4 |
31 |
Gift causes a former ally to turn on Verner Miles and betray Verner Miles. One Ally or Contact becomes an Enemy. |
5 |
31 |
Became a Citizen (Worker). |
5 |
32 |
Verner Miles learn something Verner Miles should not have – a corporate secret, a political scandal – which Verner Miles can profit from illegally. |
5 |
32 |
Gain a criminal contact. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Voluntarily left Worker |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
40 |
Verner Miles run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
44 |
Moved to a new world. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |