Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Vester Caldwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
24 |
A disaster leaves several injured, and others blame Vester Caldwell, forcing Vester Caldwell to leave Vester Caldwell's career. Gain a Rival. |
2 |
24 |
Nearly killed. Fully recovered. |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Vester Caldwell's Contacts or Allies betrays Vester Caldwell, ending Vester Caldwell's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
34 |
Accepted a deal with criminal or other figure under investigation. |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
36 |
Offered job by a patron. Now owe him a favor. |
7 |
38 |
Became a Entertainer (Performer). |
7 |
41 |
Gain a patron in the arts. Gain an Ally |
7 |
42 |
Promoted to Entertainer (Performer) rank 1. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
46 |
Criticised a questionable political leader on Vester Caldwell's homeworld, causing his downfall. Gain an Enemy |
8 |
46 |
Expose or are involved in a scandal of some sort. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
48 |
Good fortune |
9 |
50 |
Promoted to Entertainer (Performer) rank 2. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |