Vester Simmmons  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 50 M 3 (-1) 1 (-2) 5 (-1) 6 (0) 5 (-1) 6 (0)315656
Scared, Gratified
 
Skills
Admin 1
Animals 0
Astrogation 0
Carouse 1
Diplomat 1
Drive 0
Gun Combat 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Persuade 2
Pilot 0
Recon 1
Science (Robotic Sciences) 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Believer Missionary/Humanitarian Team Leader24
Drifter Scavenger 01
Drifter Wanderer 02
 
Name Type Affinity Enmity Power Influence Species
Angeline Washington Ally 5 0 1 2 Humaniti (F/24)
Relationship becomes more intense.
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 21 A new romantic starts. Gain an Ally.
2 22 Voluntarily left Explorer
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 23 Vester Simmmons refuse to secretly provide religious rites for a dying leader or noble, because they do not share Vester Simmmons's faith.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Continued as Believer (Missionary/Humanitarian).
3 29 Vester Simmmons have been following false teachings!
4 30 Continued as Believer (Missionary/Humanitarian).
4 34 Vester Simmmons refuse to secretly provide religious rites for a dying leader or noble, because they do not share Vester Simmmons's faith.
4 34 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
5 34 Continued as Believer (Missionary/Humanitarian).
5 36 A notable academic consults with Vester Simmmons about a publication or documentary he is working on. Gain a Contact in academia.
5 38 Forced to muster out.
6 38 Failed to qualify for Performer (Entertainer).
6 38 Became a Drifter (Scavenger).
6 41 Vester Simmmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 41 Failed to qualify for Artist (Entertainer).
7 41 Switched to Drifter (Wanderer).
7 44 Vester Simmmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 45 Continued as Drifter (Wanderer).
8 46 Gained a contact.
8 49 Forced to muster out.
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