Walton Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 50 M 1 (-2) 4 (-1) 7 (0) 12 (2) 9 (1) 9 (1)147C99
Absent Minded, Contrarian
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 1
Deception 1
Diplomat 1
Electronics 0
Flyer (Airship) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Science (Social Sciences/Belief) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand11
Believer Missionary/Humanitarian Team Leader24
Merchant Broker 12
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Nelle Crawford Ally 3 0 1 1 Murrissi (F/57)
Nelle Crawford is a member of an organisation which holds a generally opposite view of the Traveller.
Harmon Keiler Enemy 0 3 0 1 Swanfeh (M/66)
Harmon Keiler is actually an organisation such as a political movement or modest sized business.
Bernhard Cook Contact 2 0 1 1 Swanfeh (M/46)
Relationship becomes more moderate.
Lawrence Foale Enemy 0 3 1 2 Iltharan (M/78)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Walton Coleman join a gambling circle on board.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Voluntarily left Flight
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 24 Walton Coleman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Continued as Believer (Missionary/Humanitarian).
3 29 A notable academic consults with Walton Coleman about a publication or documentary he is working on. Gain a Contact in academia.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
4 30 Continued as Believer (Missionary/Humanitarian).
4 33 Walton Coleman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Walton Coleman's faith.
5 34 Continued as Believer (Missionary/Humanitarian).
5 38 Walton Coleman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 38 Entered Merchant Academy with the Business curriculum.
6 41 Contacted by an underground psionic group.
6 42 Graduated.
7 42 Became a Merchant (Broker).
7 42 Promoted to Merchant (Broker) rank 1.
7 43 Make an unexpected connection outside Walton Coleman's normal circles. Gain a Contact.
8 46 Continued as Merchant (Broker).
8 47 A sudden war destroys Walton Coleman's trade routes and contacts, forcing Walton Coleman to flee that region of space.
8 47 Gain rebels as Enemy
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