Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
A mission goes wrong; Walton Keogh and several others are captured and mistreated by the enemy. Gain Walton Keogh's jailer as an Enemy. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
25 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
28 |
Public opinion turns on Walton Keogh. |
5 |
28 |
Became a Scout (Surveyor). |
5 |
32 |
Walton Keogh's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walton Keogh fail to help. Gain an Enemy. |
5 |
32 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
32 |
Forced to continue current assignment. |
5 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
32 |
Continued as Scout (Surveyor). |
6 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
34 |
Failed to qualify for Field Researcher (Scholar). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
35 |
A good deal ensures Walton Keogh is living the high life for a few years. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
A good deal ensures Walton Keogh is living the high life for a few years. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
10 |
46 |
Voluntarily left Merchant Marine |
10 |
46 |
Became a Drifter (Barbarian). |
10 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
48 |
Retired at age 48. |