Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
A good deal ensures Wapaa Pe-Da-sas is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Moved to a new world. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Wapaa Pe-Da-sas's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Drifter (Scavenger). |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Wapaa Pe-Da-sas secretly provide religious rites for a dying leader or noble, although they do not share Wapaa Pe-Da-sas's faith. Gain an Ally in the family and a Rival who disagrees with Wapaa Pe-Da-sas's choice. |
8 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |