Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Ward Reynolds spend a great deal of time on the fringes of Charted Space. |
1 |
22 |
Gain a contact in an alien race. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Ward Reynolds's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Ward Reynolds do not know what happened to Ward Reynolds. There is a gap in Ward Reynolds's memory. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
34 |
A good deal ensures Ward Reynolds is living the high life for a few years. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
A series of bad deals and decisions force Ward Reynolds into bankruptcy. Ward Reynolds salvages what Ward Reynolds can. |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
43 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |