Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Washington Carbey easily defeat. |
1 |
21 |
Gain Enemy if Washington Carbey don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Contact with Government. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Given advanced training in a specialist field |
8 |
44 |
Forced to muster out. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Washington Carbey faith is shaken. |