Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
26 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
Make an unexpected connection outside Wayne Blakely's normal circles. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Wayne Blakely do not know what happened to Wayne Blakely. There is a gap in Wayne Blakely's memory. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Wayne Blakely accepted an offer of inducements to betray Wayne Blakely's faith. Gain 220,000 in cash. |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
39 |
Betrayed by a friend. One of Wayne Blakely's Contacts or Allies betrays Wayne Blakely, ending Wayne Blakely's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Returned to Believer (Mainstream Believer). |
7 |
40 |
Wayne Blakely is chosen to represent Wayne Blakely's faith in a vid show or other highly public forum. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |