Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
24 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Continued as Army (Army Support). |
3 |
30 |
Assigned to an urbanised planet torn by war. |
4 |
30 |
Voluntarily left Army Support |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Wayne Lee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
43 |
A sudden war destroys Wayne Lee's trade routes and contacts, forcing Wayne Lee to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Entered Merchant Academy with the Business curriculum. |
8 |
45 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Graduated. |