Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
23 |
Risk We-aa-Baswa's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Make an unexpected connection outside We-aa-Baswa's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
We-aa-Baswa's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
37 |
We-aa-Baswa secretly provide religious rites for a dying leader or noble, although they do not share We-aa-Baswa's faith. Gain an Ally in the family and a Rival who disagrees with We-aa-Baswa's choice. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
46 |
Good fortune |
7 |
46 |
Forced to muster out. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Retired. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |