Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
West Lamb's scout ship is one of the first on the scene to rescue the survivors of a disaster but West Lamb fail to help. Gain an Enemy. |
1 |
20 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
West Lamb spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
West Lamb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
32 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
32 |
Became a Entertainer (Performer). |
5 |
33 |
Works is especially well received and popular, making West Lamb a minor celebrity |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
40 |
Promoted to Entertainer (Performer) rank 1. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
42 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
7 |
44 |
Promoted to Entertainer (Performer) rank 2. |
8 |
44 |
Voluntarily left Performer |
8 |
44 |
Failed to qualify for Corporate (Citizen). |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |