Wilbur Mcarthy  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 50 M 9 (1) 9 (1) 8 (0) 10 (1) 11 (1) 5 (-1)998AB5
Loyal to friends, Overwhelming
 
Skills
Advocate 1
Animals 0
Astrogation 1
Broker 3
Deception 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gambler 1
Mechanic 0
Medic 0
Persuade 1
Profession (Sports/Team Ball Sports) 1
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker Experienced Broker57
Citizen Colonist 01
 
Name Type Affinity Enmity Power Influence Species
Lafayette Hayes Contact 3 1 2 0 Darmine (M/26)
Dillie Suchet Enemy 0 2 4 0 Humaniti (F/12)
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 Make an unexpected connection outside Wilbur Mcarthy's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 23 Risk Wilbur Mcarthy's fortune on a possibility lucrative deal and win.
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Continued as Merchant (Broker).
3 30 Given advanced training in a specialist field
4 30 Continued as Merchant (Broker).
4 33 Gained a contact.
4 34 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
5 34 Continued as Merchant (Broker).
5 38 Promoted to Merchant (Broker) rank 4.
6 38 Continued as Merchant (Broker).
6 39 Gained a contact.
6 42 Promoted to Merchant (Broker) rank 5.
7 42 Continued as Merchant (Broker).
7 43 Given advanced training in a specialist field
7 46 Forced to muster out.
8 46 Became a Citizen (Colonist).
8 47 Life ruined by a criminal gang. Gain the gang as an Enemy
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