Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Williams Corbeld discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Williams Corbeld have no idea what happened to Williams Corbeld – they found Williams Corbeld's ship drifting on the fringes of friendly space. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Williams Corbeld do not know what happened to Williams Corbeld. There is a gap in Williams Corbeld's memory. |
4 |
27 |
Failed to qualify for Free Trader (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
31 |
Voluntarily left Line/Crew |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
35 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
39 |
One of Williams Corbeld's pieces of art is stolen, and the investigation brings Williams Corbeld into the criminal underworld. |
7 |
39 |
Continued as Entertainer (Journalist). |
7 |
42 |
Gain a patron in the arts. Gain an Ally |
7 |
43 |
Forced to muster out. |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
46 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Williams Corbeld retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |