Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Willie Davies run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Became a Rogue (Enforcer). |
4 |
27 |
A police detective or rival criminal forces Willie Davies to flee and vows to hunt Willie Davies down. Gain an Enemy. |
5 |
27 |
Became a Agent (Intelligence). |
5 |
30 |
An investigation takes on a dangerous turn. |
5 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
31 |
Continued as Agent (Intelligence). |
6 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
32 |
Failed to qualify for Courier (Scout). |
7 |
32 |
Switched to Drifter (Scavenger). |
8 |
36 |
Continued as Drifter (Scavenger). |
8 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
44 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
10 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
46 |
Gained a contact. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |