Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
Expose or are involved in a scandal of some sort. |
3 |
26 |
Became a Scout (Explorer). |
3 |
28 |
Willis Rule spend a great deal of time on the fringes of Charted Space. |
3 |
28 |
Willis Rule's ship is damaged, and Willis Rule have to hitch-hike Willis Rule's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 6 Contacts. Gain 3 Enemies. |
4 |
30 |
Voluntarily left Explorer |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A good deal ensures Willis Rule is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |