Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Wilton Ortiz's ship is damaged, and Wilton Ortiz have to hitch-hike Wilton Ortiz's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
19 |
Failed to qualify for Worker (Citizen). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Switched to Scout (Surveyor) with previous rank. |
3 |
26 |
Wilton Ortiz's ship is damaged, and Wilton Ortiz have to hitch-hike Wilton Ortiz's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Make an unexpected connection outside Wilton Ortiz's normal circles. Gain a Contact. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Make an unexpected connection outside Wilton Ortiz's normal circles. Gain a Contact. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Imperial trade restrictions force Wilton Ortiz out of business. |
7 |
38 |
Became a Rogue (Thief). |
7 |
42 |
Accused of a crime |
7 |
42 |
Promoted to Rogue (Thief) rank 1. |
8 |
42 |
Became a Prisoner (Fixer). |
8 |
43 |
Disgraced. Word of Wilton Ortiz's criminal past reaches Wilton Ortiz's homeworld. |
9 |
46 |
Switched to Prisoner (Thug) with previous rank. |
9 |
47 |
Persecuted by a prison gang. |