Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Accepted a deal with criminal or other figure under investigation. |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Became a Scout (Courier). |
5 |
32 |
When dealing with an alien race, Wright Blakely botch an opportunity to gather extra intelligence about them. |
5 |
32 |
Injured. |
5 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
34 |
Continued as Scout (Courier). |
6 |
36 |
Severely injured. Owe 25,000 for medical bills. |
7 |
36 |
Failed to qualify for Physician (Scholar). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Switched to Scout (Surveyor) with previous rank. |
7 |
38 |
Severely injured. Owe 15,000 for medical bills. |
8 |
38 |
Became a Merchant (Broker). |
8 |
42 |
Imperial trade restrictions force Wright Blakely out of business. |
9 |
42 |
Returned to Scout (Courier). |
9 |
45 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
10 |
46 |
Continued as Scout (Courier). |
10 |
47 |
Wright Blakely's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wright Blakely fail to help. Gain an Enemy. |
10 |
47 |
Wright Blakely inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |