Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Zeb Casey gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Merchant (Broker). |
3 |
26 |
Embroiled in legal trouble. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
31 |
A sudden war destroys Zeb Casey's trade routes and contacts, forcing Zeb Casey to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Scout (Courier). |
5 |
33 |
Zeb Casey's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Courier). |
6 |
37 |
Zeb Casey survey an alien world. |
6 |
39 |
Promoted to Scout (Courier) rank 2. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Zeb Casey's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
8 |
43 |
Continued as Scout (Courier). |
8 |
44 |
When dealing with an alien race, Zeb Casey have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
47 |
Forced to muster out. |