Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Spend several years jumping from world to world in A Pea's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
Psychologically damaged by A Pea's time in the scouts. |
7 |
39 |
Failed to qualify for Artist (Entertainer). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of A Pea's Contacts or Allies betrays A Pea, ending A Pea's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Journalist (Entertainer). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
A Pea accepted an offer of inducements to betray A Pea's faith. Gain 320,000 in cash. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |