Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
31 |
Given advanced training in a specialist field |
5 |
33 |
Continued as Merchant (Broker). |
5 |
36 |
A sudden war destroys Aaron Manning's trade routes and contacts, forcing Aaron Manning to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Returned to Drifter (Barbarian). |
6 |
37 |
Aaron Manning run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Entered Merchant Academy with the Business curriculum. |
7 |
39 |
Made lifelong friends. Gain 1 Allies. |
7 |
41 |
Graduated. |
8 |
41 |
Returned to Merchant (Broker). |
8 |
45 |
Risk Aaron Manning's fortune on a possibility lucrative deal and win. |
8 |
45 |
Promoted to Merchant (Broker) rank 2. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
47 |
Given advanced training in a specialist field |
9 |
49 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |