Settler Aaron McGhee  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 51 M 6 (0) 4 (-1) 1 (-2) 12 (2) 8 (0) 9 (1)641C89
Thoughtful, Discreet
 
Skills
Animals 0
Art (Performing) 0
Athletics 0
Broker 2
Carouse 0
Drive 0
Electronics 0
Gunner (Turret) 1
Jack-of-All-Trades 1
Melee (Unarmed) 1
Persuade 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Drifter Wanderer 12
Merchant Free Trader 23
Citizen Colonist Settler22
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Severely injured. Fully recovered. Owe 2,500 for medical bills.
2 20 Failed to qualify for Cavalry (Army).
2 20 Switched to Drifter (Wanderer).
2 24 Promoted to Drifter (Wanderer) rank 1.
3 24 Continued as Drifter (Wanderer).
3 28 Injured. Fully recovered. Owe 1,250 for medical bills.
4 28 Became a Merchant (Free Trader).
4 32 Promoted to Merchant (Free Trader) rank 1.
5 32 Continued as Merchant (Free Trader).
5 35 Embroiled in legal trouble.
5 36 Forced to continue current assignment.
5 36 Promoted to Merchant (Free Trader) rank 2.
6 36 Continued as Merchant (Free Trader).
6 40 A series of bad deals and decisions force Aaron McGhee into bankruptcy. Aaron McGhee salvages what Aaron McGhee can.
7 40 Became a Citizen (Colonist).
7 43 Aaron McGhee's business expands, Aaron McGhee's corporation grows, or the colony thrives.
7 44 Promoted to Citizen (Colonist) rank 1.
8 44 Continued as Citizen (Colonist).
8 48 Aaron McGhee befriend a superior in the corporation or the colony.
8 48 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
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