Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Amnesia. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Abel Kennedy do not know what happened to Abel Kennedy. There is a gap in Abel Kennedy's memory. |
4 |
29 |
Became a Rogue (Thief). |
4 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
33 |
Continued as Rogue (Thief). |
5 |
36 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
37 |
Promoted to Rogue (Thief) rank 1. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
39 |
Involved in a feud with a rival criminal organization. |
6 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
41 |
Continued as Rogue (Thief). |
7 |
44 |
A crime lord considers Abel Kennedy his protégé. |
7 |
45 |
Promoted to Rogue (Thief) rank 2. |
8 |
45 |
Continued as Rogue (Thief). |
8 |
46 |
Backstab a fellow rogue for personal gain. |
8 |
49 |
Promoted to Rogue (Thief) rank 3. |