Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Nearly killed. Owe 6,250 for medical bills. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Addie Bell went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
29 |
A mission goes wrong; Addie Bell and several others are captured and mistreated by the enemy. Gain Addie Bell's jailer as an Enemy. |
5 |
29 |
Became a Scout (Explorer). |
5 |
32 |
Addie Bell survey an alien world. |
6 |
33 |
Voluntarily left Explorer |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
34 |
Drafted into Army Support |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Switched to Army (Army Support) with the new title Private and previous rank. |
7 |
38 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
38 |
Gain rebels as Enemy |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
40 |
Find an Alien Artifact. |
8 |
42 |
Forced to continue current assignment. |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
45 |
Betrayed by a friend. One of Addie Bell's Contacts or Allies betrays Addie Bell, ending Addie Bell's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
48 |
Moved to a new world. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |