Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Invited to take part in a controversial event or exhibition that improves Addie James's social standing. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Find Ancient Technology. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Refused to criticise a questionable political leader on Addie James's homeworld. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Gain a patron in the arts. Gain an Ally |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
42 |
Moved to a new world. |
6 |
42 |
Graduated. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Addie James's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |