Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A good deal ensures Addie Stanway is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Embroiled in legal trouble. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Attempted a risky adventure and was wildly successful. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Addie Stanway's Contacts or Allies betrays Addie Stanway, ending Addie Stanway's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Scholar (Physician). |
7 |
43 |
Good fortune |
7 |
45 |
Promoted to Scholar (Physician) rank 1. |
8 |
45 |
Continued as Scholar (Physician). |
8 |
47 |
Advanced training in a specialist field. |