Addie Stanway  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 51 M 8 (0) 4 (-1) 7 (0) 8 (0) 9 (1) 2 (-2)2 (-2)847892
Callous, Sophisticated
 
Skills
Admin 0
Art (Presentation/Write) 1
Astrogation 1
Athletics 0
Broker 1
Carouse 0
Drive 0
Electronics (Comms) 1
Flyer 0
Investigate 0
Medic 1
Persuade 1
Science (Life Sciences/Xenology) 1
Stealth 1
Steward 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 23
Drifter Barbarian 13
Scholar Physician 12
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 26 A good deal ensures Addie Stanway is living the high life for a few years.
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Continued as Merchant (Broker).
3 28 Embroiled in legal trouble.
3 30 Forced to muster out.
4 30 Became a Drifter (Barbarian).
4 33 Attempted a risky adventure and was wildly successful.
4 34 Promoted to Drifter (Barbarian) rank 1.
5 34 Continued as Drifter (Barbarian).
5 35 Encounter a Psionic institute.
5 35 Tested for psionic powers
6 38 Continued as Drifter (Barbarian).
6 41 Betrayed by a friend. One of Addie Stanway's Contacts or Allies betrays Addie Stanway, ending Addie Stanway's career. That Contact or Ally becomes a Rival or Enemy.
7 41 Became a Scholar (Physician).
7 43 Good fortune
7 45 Promoted to Scholar (Physician) rank 1.
8 45 Continued as Scholar (Physician).
8 47 Advanced training in a specialist field.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙