Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
A sudden war destroys Addison Jenkins's trade routes and contacts, forcing Addison Jenkins to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Addison Jenkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Addison Jenkins refuse to secretly provide religious rites for a dying leader or noble, because they do not share Addison Jenkins's faith. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Addison Jenkins accepted an offer of inducements to betray Addison Jenkins's faith. Gain 290,000 in cash. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Spend time with an alien race. Gain a contact. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Became a Scout (Courier). |
8 |
43 |
Addison Jenkins's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
46 |
Continued as Scout (Courier). |
9 |
48 |
Spend several years jumping from world to world in Addison Jenkins's scout ship. |
9 |
50 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |