Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A sudden war destroys Addison Murphy's trade routes and contacts, forcing Addison Murphy to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Attempted a risky adventure and was wildly successful. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Addison Murphy is sent to a new community or parish to preach The Word among the poor. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Addison Murphy come into conflict with a splinter group Addison Murphy's own religion which maintains Addison Murphy's version is the wrong one. Gain 1 Rivals. |
8 |
42 |
Failed to qualify for Broker (Merchant). |
8 |
42 |
Switched to Drifter (Barbarian). |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
50 |
Attacked by enemies that Addison Murphy easily defeat. |
9 |
50 |
Gain Enemy if Addison Murphy don't already have one. |
9 |
50 |
Forced to muster out. |