Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Adhzirs survey an alien world. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
24 |
Spend several years jumping from world to world in Adhzirs's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Entertainer (Journalist). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Voluntarily left Journalist |
6 |
34 |
Returned to Drifter (Wanderer). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Agent (Intelligence). |
7 |
39 |
Hard times caused by a lack of interstellar trade costs Adhzirs's job. |
8 |
39 |
Failed to qualify for Colonist (Citizen). |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
41 |
Adhzirs run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
42 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |