Al Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 51 M 5 (-1) 8 (0) 1 (-2) 9 (1) 11 (1) 7 (0)5819B7
Cowardly, Trusting
 
Skills
Animals 0
Art (Performing/Performer) 1
Art (Creative/Visual Media) 1
Astrogation 0
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Mechanic 1
Persuade 0
Pilot 0
Profession (Spacer/Belter) 1
Profession (Colonist/Ranching) 1
Seafarer 0
Stealth 1
Steward 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Drifter Barbarian 11
Agent Corporate Agent 01
Citizen Worker Technician23
Merchant Merchant Marine Senior Crewman12
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Howell Carson Enemy 0 4 4 3 Happrhani (M/16)
Relationship soured.
Jules Hotty Rival 1 3 2 3 Happrhani (M/56)
Jules Hotty is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Injured. Fully recovered. Owe 2,500 for medical bills.
2 22 Failed to qualify for Infantry (Army).
2 22 Switched to Drifter (Barbarian).
2 24 Offered job by a patron. Now owe him a favor.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Became a Agent (Corporate Agent).
3 27 Life ruined by a criminal gang. Gain the gang as an Enemy
4 27 Became a Citizen (Worker).
4 28 A revolution, attack or other unusual event throws Al Miller's life into chaos, forcing Al Miller to leave the planet.
4 31 Promoted to Citizen (Worker) rank 1.
5 31 Continued as Citizen (Worker).
5 34 Advanced training in a specialist field.
5 35 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 35 Continued as Citizen (Worker).
6 38 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7 38 Failed to qualify for Field Researcher (Scholar).
7 38 Submitted to the draft.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 39 A good deal ensures Al Miller is living the high life for a few years.
7 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 42 Continued as Merchant (Merchant Marine).
8 46 Bankrupted by a rival. Gain the other trader as a Rival.
9 46 Switched to Drifter (Wanderer).
9 48 Suffer from a life-threatening illness.
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