Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Good fortune |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Army (Infantry). |
3 |
30 |
Thrown into a brutal ground war |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies that Albert Lette easily defeat. |
6 |
39 |
Gain Enemy if Albert Lette don't already have one. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Attacked by enemies that Albert Lette easily defeat. |
7 |
44 |
Gain Enemy if Albert Lette don't already have one. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
48 |
Find valuable salvage. |