Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Alec George far from home. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
20 |
Victim of a crime |
2 |
23 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Scarred. Owe 2,500 for medical bills. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Established a network of contacts. Gain 3 contacts. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Birth or Death involving a family member or close friend. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Established a network of contacts. Gain 1 contacts. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
43 |
An investigation takes on a dangerous turn. |
7 |
43 |
Alec George's work ends up coming home with Alec George, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Scout (Courier). |
8 |
45 |
Spend several years jumping from world to world in Alec George's scout ship. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Scout (Courier). |
9 |
50 |
Alec George have no idea what happened to Alec George – they found Alec George's ship drifting on the fringes of friendly space. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |