Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Risk Alice Sheils's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Alice Sheils's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Given advanced training in a specialist field |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scholar (Field Researcher). |
7 |
43 |
A disaster or war strikes. |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
43 |
The planetary government interferes with Alice Sheils's research for political or religious reasons. Alice Sheils continue working secretely. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
49 |
Caught cheating in some fashion, advancing Alice Sheils's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
49 |
A rival researcher blackens Alice Sheils's name or steals Alice Sheils's research. Gain a Rival. |
8 |
49 |
Gain an Enemy |
8 |
50 |
Promoted to Scholar (Field Researcher) rank 1. |