Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
20 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Vessel participates in a notable military engagement. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Special assignment or duty on board ship. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Allan Doyle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Allan Doyle come into conflict with a splinter group Allan Doyle's own religion which maintains Allan Doyle's version is the wrong one. Gain 2 Rivals. |
6 |
36 |
Failed to qualify for Free Trader (Merchant). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
38 |
Allan Doyle do not know what happened to Allan Doyle. There is a gap in Allan Doyle's memory. |
7 |
38 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Opponents of Allan Doyle's belief system ambush Allan Doyle. |
7 |
39 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
8 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
42 |
A new romantic starts. Gain an Ally. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Good fortune. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Good fortune. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |