Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Encounter a Psionic institute. |
1 |
22 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Adept). |
2 |
23 |
Gain a contact outside of normal circles. |
2 |
26 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Psion (Adept). |
3 |
30 |
Psionic abilities make Alphonso Leaby uncomfortable to be around. One contact or ally becomes a rival. |
4 |
30 |
Continued as Psion (Adept). |
4 |
33 |
Pick up potentially useful information using Alphonso Leaby's psychic powers. |
5 |
34 |
Voluntarily left Adept |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Became a Citizen (Colonist). |
7 |
42 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
45 |
Promoted to Citizen (Colonist) rank 1. |
8 |
45 |
Continued as Citizen (Colonist). |
8 |
49 |
Alphonso Leaby rise to a position of power in Alphonso Leaby's colony or corporation. |
8 |
49 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |