Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Alvin Buckman's Contacts or Allies betrays Alvin Buckman, ending Alvin Buckman's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Explorer (Scout). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
37 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
41 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Became a Citizen (Colonist). |
8 |
43 |
Alvin Buckman learn something Alvin Buckman should not have – a corporate secret, a political scandal – which Alvin Buckman can profit from illegally. |
8 |
43 |
Gain a criminal contact. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Citizen (Colonist). |
9 |
49 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |