Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Star Marine (Marine). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
27 |
Drafted into Courier |
2 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
30 |
Became a Scout (Courier). |
3 |
34 |
Perform an exemplary service for the scouts. |
3 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
34 |
Continued as Scout (Courier). |
4 |
38 |
Alvis Rule discover a world, item or information of worth to the Imperium. |
4 |
38 |
Promoted to Scout (Courier) rank 2. |
5 |
38 |
Attempted to change assignments. |
5 |
38 |
Failed to qualify for Surveyor (Scout). |
5 |
38 |
Continued as Scout (Courier). |
5 |
42 |
Alvis Rule have no idea what happened to Alvis Rule – they found Alvis Rule's ship drifting on the fringes of friendly space. |
6 |
42 |
Failed to qualify for Performer (Entertainer). |
6 |
42 |
Submitted to the draft. |
6 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
46 |
Forced to muster out. |
7 |
46 |
Returned to Drifter (Wanderer). |
7 |
49 |
Attempted a risky adventure and was wildly successful. |