Alvis Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 51 M 9 (1) 10 (1) 10 (1) 5 (-1) 4 (-1) 2 (-2)9AA542
Wonderful, Easily upset, Unkempt beard
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Navigation 0
Profession (Sports/Atmosphere Surfing) 1
Profession (Worker/Construction) 1
Recon 2
Seafarer (Sail) 1
Stealth 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Scout Courier Scout23
Merchant Merchant Marine Crewman01
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Enid McGrath Ally 4 0 0 5 Libert (F/30)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Join a social movement.
1 26 Left the colonies.
2 26 Failed to qualify for Star Marine (Marine).
2 26 Became a Drifter (Wanderer).
2 27 Drafted into Courier
2 30 Promoted to Drifter (Wanderer) rank 1.
3 30 Became a Scout (Courier).
3 34 Perform an exemplary service for the scouts.
3 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 34 Continued as Scout (Courier).
4 38 Alvis Rule discover a world, item or information of worth to the Imperium.
4 38 Promoted to Scout (Courier) rank 2.
5 38 Attempted to change assignments.
5 38 Failed to qualify for Surveyor (Scout).
5 38 Continued as Scout (Courier).
5 42 Alvis Rule have no idea what happened to Alvis Rule – they found Alvis Rule's ship drifting on the fringes of friendly space.
6 42 Failed to qualify for Performer (Entertainer).
6 42 Submitted to the draft.
6 42 Became a Merchant (Merchant Marine) with the new title Crewman.
6 46 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 46 Forced to muster out.
7 46 Returned to Drifter (Wanderer).
7 49 Attempted a risky adventure and was wildly successful.
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