Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Anderson Kinghead run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Severely injured. Owe 10,000 for medical bills. |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Make an unexpected connection outside Anderson Kinghead's normal circles. Gain a Contact. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Embroiled in legal trouble. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Forced to muster out. |