Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A good deal ensures Andres Clarke is living the high life for a few years. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Scout (Explorer). |
6 |
41 |
When dealing with an alien race, Andres Clarke have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
43 |
Psychologically damaged by Andres Clarke's time in the scouts. |
8 |
43 |
Became a Rogue (Thief). |
8 |
44 |
Arrested and charged. |
8 |
44 |
Hired a lawyer to beat the charges. |
8 |
47 |
Promoted to Rogue (Thief) rank 1. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Rogue (Thief). |
9 |
49 |
Crime pays off. Gain victim as Enemy. |
9 |
51 |
Promoted to Rogue (Thief) rank 2. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |