Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Andrew Connor's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Andrew Connor's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attempted a risky adventure and was injured. |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Andrew Connor's Contacts or Allies betrays Andrew Connor, ending Andrew Connor's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Andrew Connor have been following false teachings! |
7 |
41 |
Became a Citizen (Worker). |
7 |
44 |
Good fortune |
8 |
45 |
Continued as Citizen (Worker). |
8 |
49 |
Andrew Connor rise to a position of power in Andrew Connor's colony or corporation. |
8 |
49 |
Promoted to Citizen (Worker) rank 1. |