Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Annie Brown's ship is damaged, and Annie Brown have to hitch-hike Annie Brown's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
28 |
A series of bad deals and decisions force Annie Brown into bankruptcy. Annie Brown salvages what Annie Brown can. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Annie Brown is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Contact with Government. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Annie Brown have been following false teachings! |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
38 |
Drafted into Merchant Marine |
8 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Embroiled in legal trouble. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Make an unexpected connection outside Annie Brown's normal circles. Gain a Contact. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |