Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Anton Jemmy learn something Anton Jemmy should not have – a corporate secret, a political scandal – which Anton Jemmy can profit from illegally. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Psychologically damaged by Anton Jemmy's time in the scouts. |
3 |
25 |
Failed to qualify for Physician (Scholar). |
3 |
25 |
Became a Drifter (Scavenger). |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Anton Jemmy do not know what happened to Anton Jemmy. There is a gap in Anton Jemmy's memory. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Anton Jemmy faith is shaken. |
6 |
36 |
Voluntarily left Holy Warrior |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
38 |
Returned to Believer (Holy Warrior). |
7 |
42 |
Anton Jemmy faith is shaken. |
8 |
42 |
Continued as Believer (Holy Warrior). |
8 |
43 |
Opponents of Anton Jemmy's belief system ambush Anton Jemmy. |
8 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Returned to Drifter (Scavenger). |
9 |
46 |
Attacked by enemies and injured. |
9 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
46 |
Gain Enemy if Anton Jemmy don't already have one. |
9 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Drifter (Scavenger). |
10 |
49 |
Find valuable salvage. |
10 |
51 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |