Antonio Maiden  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 51 M 4 (-1) 5 (-1) 5 (-1) 6 (0) 8 (0) 5 (-1)455685
Self-Directed
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 1
Navigation 1
Pilot (Spacecraft) 1
Profession (Colonist/Farming) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Navy Engineer/Gunner Petty Officer, 1st class45
Citizen Colonist 01
Drifter Scavenger 12
 
Name Type Affinity Enmity Power Influence Species
Addison Askew Rival 1 1 3 1 Suerrat (M/74)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Special assignment or duty on board ship.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Engineer/Gunner) with previous rank.
2 25 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 28 Antonio Maiden join a gambling circle on board.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Engineer/Gunner).
4 33 Vessel participates in a notable military engagement.
4 34 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
5 34 Continued as Navy (Engineer/Gunner).
5 38 Antonio Maiden join a gambling circle on board.
5 38 Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class.
6 38 Continued as Navy (Engineer/Gunner).
6 40 Antonio Maiden is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7 40 Became a Citizen (Colonist).
7 41 Hard times caused by a lack of interstellar trade costs Antonio Maiden Antonio Maiden's job.
8 41 Became a Drifter (Scavenger).
8 42 Amnesia.
8 45 Promoted to Drifter (Scavenger) rank 1.
9 45 Continued as Drifter (Scavenger).
9 46 Attempted a risky adventure and was wildly successful.
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