Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Antonio Martin inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Nearly killed. Owe 45,000 for medical bills. |
2 |
24 |
Gain Enemy if Antonio Martin don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
29 |
Gain Enemy if Antonio Martin don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Drafted into Merchant Marine |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Imperial trade restrictions force Antonio Martin out of business. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |