Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
22 |
A disaster or war strikes. |
2 |
22 |
The planetary government interferes with Archibald Batt's research for political or religious reasons. Archibald Batt continue working openly and gain an Enemy. |
3 |
25 |
Voluntarily left Field Researcher |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
28 |
Archibald Batt do not know what happened to Archibald Batt. There is a gap in Archibald Batt's memory. |
4 |
28 |
Failed to qualify for Cavalry (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
32 |
Assigned to a black ops mission. |
4 |
32 |
Attempt at commissioned failed. |
5 |
32 |
Continued as Marine (Marine Support). |
5 |
36 |
Nearly killed. |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Good fortune |
8 |
44 |
Voluntarily left Scavenger |
8 |
44 |
Failed to qualify for Merchant Academy. |
8 |
44 |
Returned to Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Archibald Batt's Contacts or Allies betrays Archibald Batt, ending Archibald Batt's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Merchant (Broker). |
9 |
46 |
A good deal ensures Archibald Batt is living the high life for a few years. |
9 |
49 |
Promoted to Merchant (Broker) rank 1. |