Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Assigned to work on a secret project for a patron or organisation. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
26 |
A disaster leaves several injured, and others blame Arlak Ruurkuuin, forcing Arlak Ruurkuuin to leave Arlak Ruurkuuin's career. Gain a Rival. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Gained a contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A sudden war destroys Arlak Ruurkuuin's trade routes and contacts, forcing Arlak Ruurkuuin to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Encounter a Psionic institute. |
6 |
38 |
Tested for psionic powers |
7 |
39 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
43 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
8 |
43 |
Failed to qualify for Surveyor (Scout). |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
45 |
Severely injured. Owe 20,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |